Posts

Showing posts with the label oss

wherecamp

I agree with every report I've seen. Wherecamp was awesome. I've been telling people, and I'm still sure it's true, that I met exactly zero people who I'd physically seen before. Ordinarily, I avoid meetings, but this is a good format and seems to attract good people. It's fun to meet and work with people who are really into what they do. The talks are less "talky" and more like chat sessions--which is possible when the groups are small. There was also plenty of time to hack, which was the original reason I went. During and after, I learned some simple things which I'm trying to incorporate into my usual workflow: In the shell, background a job with "ctrl + z" then get back to it with %i where i is the number shown in the output from "jobs". That's a trick from jlivni. From crschmidt , I added: alias doctest="nosetests --with-doctest --doctest-extension=.txt" to my .bash_aliases. Which let's me do: doctest tes...

open source gis and flash maps part two

Mash Flap I started looking into flash mapping stuff lately. For the patch I submitted to worldkit, Mikel gave me commit access! So, now the svn version of worldkit can be compiled with mtasc by typing "make". I feel unreasonably proud of that, given that much of what I did was some global search and replace stuff in VI, and then read and fixed mtasc compiler errors until they went away. It was good fun. Michal Migurski saw in that same post that I mentioned modestmaps and gave me some good ideas on getting WMS going. I just figured out how to get that working and posted a message to their overly web2.0 forums. Hopefully someone with some real actionscript skillz will clean it up. A mapping library without a good WMS interface is much less useful for most of the stuff I do. I haven't decided whether to use modestmaps or worldkit, or both. The time stuff the Mikel has done in worldkit is very cool and I haven't really looked at that yet. But I have a tim...